-ffreestanding option

Mike via D.gnu d.gnu at puremagic.com
Tue May 5 04:37:17 PDT 2015


Iain recently asked me to let him know what might be needed for a
-ffreestanding implementation in GDC.  I couldn't really give a
good answer, so I tried to spend some more time thinking "What
does freestanding mean in D?"

It is my understanding that the -ffreestanding switch in C
prevents the compiler from generating any calls to built-ins and
requires only a small subset of the C standard library
(https://gcc.gnu.org/onlinedocs/gcc/Standards.html).

In my C/C++ embedded work, I actually don't compile with the
-ffreestanding switch even though I'm building right on the
metal.  Rather, I create a startup file that initializes the
hardware and calls main.  If the compiler generates any calls to
built-ins, I implement them.  Typically, I need built-ins like
memcpy and memset for my startup file anyway.  Compiling with
-ffunction-sections, -fdata-sections, and linking with
--gc-sections seems to get rid of any built-ins that my code is
not using.  It makes me wonder, though, "What would the compiler
generate for copying or comparing structs if it couldn't generate
those built-ins?"

In my D work, I don't have much need for the C standard library.
I typically only need a few functions from it, and they are easy
enough to implement in D.

So, perhaps in my ignorance, I have to say that I don't need a
-ffreestanding option, but I don't consider myself much of an
expert in this field.  If you know of a need for the
-ffreestanding option, please let it be known.

What I really need is more granular control of the language
features, either by adding compiler switches, or delegating
implementation to the runtime.  My dream would be to have runtime
.di files inform the compiler what the language features look
like, and have the compiler use that information to generate
optimized code or compiler errors if the runtime doesn't provide
what everything compiler needs.

At the moment, the most pressing issue for me is the phony
support I have to add for TypeInfo and the removal of dead code
(or lack there of) due to GCC bug 192.  Some binaries I've
created are so full of TypeInfo stuff that I can't even get them
to fit in my MCU's flash memory for testing and debugging.  Not
to mention the added upload time it takes, diminishing the
efficiency of my development cycle.

I remember from previous discussions that there was work to be
done in binutils to get better LTO and dead-code removal.  I'd be
interested in hearing more details about that too.

Thanks for the continued support,

Mike


More information about the D.gnu mailing list