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<base href="http://bugzilla.gdcproject.org/" />
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Calling rest_of_type_declaration may skip unfinished types"
href="http://bugzilla.gdcproject.org/show_bug.cgi?id=190">190</a>
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<th>Summary</th>
<td>Calling rest_of_type_declaration may skip unfinished types
</td>
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<th>Product</th>
<td>GDC
</td>
</tr>
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<th>Version</th>
<td>development
</td>
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<th>Hardware</th>
<td>All
</td>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
</tr>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>Normal
</td>
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<th>Component</th>
<td>gdc
</td>
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<th>Assignee</th>
<td>ibuclaw@gdcproject.org
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<th>Reporter</th>
<td>ibuclaw@gdcproject.org
</td>
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<p>
<div>
<pre>I found a case where calling rest_of_type_declaration early actually results in
debug information being omitted, potentially for both types.
class C { S s; }
struct S { C c; }
We should consider pushing them into a list and processes at the finalise
compilation stage.</pre>
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