headers for OpenGL, OpenAL, and SDL
Anders F Björklund
afb at algonet.se
Tue Mar 7 23:54:03 PST 2006
James Pelcis wrote:
> If http://darcs.brianweb.net/vendor/powerpc-apple-darwin/include/ is
> legal, then so is a port of AGL.
Yeah, so that only leaves the question: is it ? :-)
> The updated version on the website
> should have most of it, but I had trouble finding the information on
> Style. Would someone with a Mac (hi Anders) please test it? Thank you!
Hmm, not sure how I would test it without the rest of Carbon ?
But maybe I can use my old hello world to get an AGL window up...
Anyway, here are two bugs meanwhile:
c/gl/glext.d:2868: glTexCoord2fColor4fNormal3fVertex3fSUN is used as a type
c/gl/glext.d:2868: variable
c.gl.glext._staticCtor.glTexCoord2fColor4fNormal3fVertex3fSUN voids have
no value
c/gl/glext.d:2869: cannot implicitly convert expression (cast(void(C
*)(float, float, float, float, float, float, float, float, float, float,
float, float))(getProc("glTexCoord2fColor4fNormal3fVertex3fSUN"))) of
type pfglTexCoord2fColor4fNormal3fVertex3fSUN to int
c/gl/glext.d:3308: glGetFramebufferAttachmentParameterivEXT is used as a
type
c/gl/glext.d:3308: variable
c.gl.glext._staticCtor.glGetFramebufferAttachmentParameterivEXT voids
have no value
c/gl/glext.d:3309: cannot implicitly convert expression (cast(void(C
*)(uint, uint, uint,
int*))(getProc("glGetFramebufferAttachmentParameterivEXT"))) of type
pfglGetFramebufferAttachmentParameterivEXT to int
You'll notice I had to move all the D sources, before it compiled...
(they are supposed to go in a c/gl subdirectory, to match the module)
--anders
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