Yet another effort at translating the Win32 API headers
Stewart Gordon
smjg_1998 at yahoo.com
Thu Mar 30 04:13:23 PST 2006
James Pelcis wrote:
> I'll help out on this project, too. I've got some of the smaller bits
> done, but an official answer to how to handle this consistently will be
> necessary before I can do too much more.
>
> Here's some of the stuff I think is done and works, but I haven't had a
> chance to really do anything do test it yet.
>
> http://www.summerseas.com/jpelcis/downloads/win32-032906.zip
<snip top of upside-down reply>
Thanks. But please use the Wiki4D page to assign files to yourself.
That's what it's there for - so we can avoid duplication of effort. And
you appear to have so far only done the basic translation and not had a
good look through the instructions.
And looking at dxerr8/9 in particular:
- It's version (Unicode) not version (UNICODE).
- We ought to define a debug identifier rather than using debug by
itself. Since this is the only place where DEBUG is used, maybe debug
(dxerr) or something similar?
- You've separated the debug macros into ANSI and Unicode versions.
Totally unnecessary. All A/W specific types have versioned aliases.
This includes char/wchar, for which the alias is TCHAR.
Stewart.
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