Announcing Luigi -- WIP teaser [25k image attachment]

Bradley Smith digitalmars-com at baysmith.com
Mon Nov 27 13:37:15 PST 2006


Bill Baxter wrote:
> Bradley Smith wrote:
>> Tomas Lindquist Olsen wrote:
>>> Bill Baxter wrote:
>>>> The demo is using GLFW, but the input source and window management 
>>>> library is abstracted out to be easily replaceable.
>>> Why not use the D native GLD ?
>>
>> For those who may not know, GLD is a D language port of GLFW.
>>
>> I'm in the process of setting up a dsource project called Schooner 
>> where GLD will be hosted (along with a port of FTGL, and possibly 
>> others). I was going to get everything cleaned up before announcing 
>> it, but that has been delayed by the dsource.org downtime.
>>
>> It would be great if Luigi would use GLD. Since GLD is currently just 
>> a direct port of GLFW, making the switch should be simple.
>>
> 
> 
> Looks like to get schooner to compile you need implib.exe, which I found 
> here:
>    http://ftp.digitalmars.com/bup.zip
> 
> You might want to mention that in the readme or on the dsource page.
> 
> --bb

Thanks for pointing that out. I forgot that implib.exe was not part of 
the standard DMD distribution. I'll update the documentation, and create 
binary distributions.




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