MiniD 1.0 released!
Alan Knowles
alan at akbkhome.com
Sat Aug 4 21:39:18 PDT 2007
For reference, ecmascript v4 (aka Javascript 2) specifications allows a
'strict' mode where all sorts of type definitions can be defined and
caught by the compiler / runtime etc.
It's not a high priority for me working on dmdscript, but I am using
that as the roadmap... (I already have class syntax though and have
fixed the scoping issues with the original code)..
Regards
Alan
Christopher Wright wrote:
> Jarrett Billingsley wrote:
>> After more than a year of brainstorming, writing, re-writing, taking
>> ideas from other languages and generally having a good time, I've come
>> to what I feel is a good place to call it 1.0.
>>
>> == What is MiniD? ==
>>
>> MiniD is a scripting language written entirely in D, designed around
>> D's features and with D's semantics in mind. It's based mainly off of
>> Lua and Squirrel, with influences from D and JavaScript.
>
> Is there any chance of support for optional strong typing? That's my
> main beef with Javascript; the one time I've used it for a production
> system, it took six hours to do something that would have been fifteen
> minutes with strong typing (due to a single bug), and I never did
> accomplish what I set out to do.
>
> At least function arguments should be typed, or typeable, in an
> object-oriented language. Lua doesn't need strong typing as much because
> it only has primitives, functions, and tables. But MiniD is
> object-oriented, and the only alternative to typing is reflection.[1]
> Maybe some sort of 'where' clause?
> function do_stuff(arg1, arg2) where arg2 : ExpectedClass {}
>
> -cbw
>
> [1] And that's rather ugly and long-winded:
> if (!is (typeof(argument) == ExpectedClass))
> assert(false);
More information about the Digitalmars-d-announce
mailing list