Implementation of C++0x's "future" syntax
Lutger
lutger.blijdestijn at gmail.com
Sun Jan 14 08:40:22 PST 2007
Daniel Keep wrote:
...
Cool stuff! I'm pretty much a multithreading newbie but it looks nice to
me.
> P.S. Kinda OT: has anyone else ever thought that being able to declare
> void variables would be *really* handy in templates? I keep having to
> put in special cases for void... *grumble, grumble*
Yes very annoying, I had the same in my signal-slots implementation.
> * auto meaning = future(meaningOfLife);
So true, haha.
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