dallegro 2.0 beta 4 released
Tiberiu Gal
galtiberiu.backspace at gmail.com
Sun Mar 11 14:56:17 PDT 2007
On Sat, 10 Mar 2007 18:45:43 +0200, torhu <fake at address.dude> wrote:
> http://torhus.googlepages.com/dallegro_20_beta4.zip
>
> "Allegro is a game programming library for C/C++ developers distributed
> freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD,
> Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many
> functions for graphics, sounds, player input (keyboard, mouse and
> joystick) and timers. It also provides fixed and floating point
> mathematical functions, 3d functions, file management functions,
> compressed datafile and a GUI."
>
> Feature list here: http://alleg.sourceforge.net/readme.html
>
>
> dallegro 2.0 is a new set of D bindings for Allegro. It's primarily
> tested on Windows, but is reported to work on linux. It's also likely
> to work on MacOS X, although untested so far.
>
> A bunch of examples, plus a larger demo game is included in the dallegro
> download. They are all direct ports of regular Allegro's C versions,
> and are primarily used for verifying that dallegro works. They are
> obviously not good examples of D programming. I plan to add a simple
> Tetris clone as an example of a D game using dallegro.
>
> dallegro is compatible with both Phobos and Tango. Which revisions of
> Tango it compiles with is a bit unclear at the moment, but 1856 seems to
> work.
>
> The dallegro API is the same as for C version, so just follow the
> Allegro manual. Differences are noted in readme.txt.
>
> Docs are available here:
> http://alleg.sourceforge.net/api.html
>
> Subversion:
> https://alleg.svn.sourceforge.net/svnroot/alleg/bindings/dallegro/
>
> The original announcement and discussion on the allegro.cc forum:
> http://www.allegro.cc/forums/thread/589597/0
>
> All Allegro's examples, the demo game, plus the tools and tests that are
> ported to dallegro, seem to run without a hitch. Performance is on par
> with the C version. The platform-independent parts of the API are
> completed, so are Windows, linux and OS X specifics. So as far as I'm
> concerned, dallegro is ready for some real game programming!
hi
where do I report "no bugs"?
it runs out of the box on windows with dmd 1.007;
thanks for porting it to D
--
Tiberiu Gal
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