First commercial D game, Mayhem Intergalactic, wins award: Finalist in IGF Student Competition

Jeffrey Rennie surferjeff at excite.com
Mon Feb 4 18:50:34 PST 2008


Wow.  This is huge.  I've been vaguely following D for a couple years
now.  More than any blog or powerpoint presentation or conference could
ever do, this demonstrates to me that D is viable.

Chris P. wrote:
> Greetings again,
> 
> Earlier this month I posted about my indie game, Mayhem Intergalactic
> (http://www.inventivedingo.com/mayhemig ), which as far as we could tell
> is the first ever released commercial game written in D.
> 
> Well, now Mayhem Intergalactic has another claim to fame: It's been
> awarded a place in the Student Showcase of the 10th Annual Independent
> Games Festival Student Competition. This also puts it in the running for
> the Best Student Game prize, to be announced at the 2008 Game Developers
> Conference in San Francisco, February 18-22. See http://www.igf.com and
> http://www.gdconf.com for details.
> 
> I think it's pretty cool that the first commercial game written in D has
> won an award like this. :-)
> 
> I'll almost certainly be going to the GDC [1], so if anyone else is
> going, feel free to drop by the IGF Pavilion and say hi.
> 
> There'll be a lot of other developers at the conference (obviously), so
> this is also a good opportunity to promote D, if anyone has any relevant
> reading material or suggestions.
> 
> Cheers,
> Chris Pelling
> Inventive Dingo
> 
> [1] GDC as in "Game Developers Conference", not "GNU D Compiler". ;-)  I
> keep searching for one of them and turning up search results about the
> other...



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