DMD Snapshot 0.3.0

Chris Miller lordSaurontheGreat at gmail.com
Thu Feb 28 22:01:04 PST 2008


Bill Baxter Wrote:

> Chris Miller wrote:
> > If I may be so bold as to publicize my quirky work here...
> > 
> > I just created the next version of my compiler and library collection snapshot.  Version 0.3.0 changes nothing, except it has the Digital Mars D compiler version 1.027.  I have recompiled all the libraries using it.
> > 
> > You may download it here: http://www.fsdev.net/node/18
> > 
> > I made a great number of site tweaks.  I basically stripped out every module from Drupal that I don't use, as well as a few that I do.  It should let you download without obstruction now.
> > 
> > I tried to reflect all of your suggestions in this release to make it the best possible.  As usual, I'm open to any suggestions you may have.
> > 
> > In the spirit of helping those new to D get going, I tested the installation process (using version 0.2.1) on a friend of mine who isn't a programmer.  He got hung up on the Path thing.  So I wrote http://www.fsdev.net/node/16 which should help newbies a great deal.  I plan to write a node which will document how to build software with DSSS, and how to install additional libraries from the Internet using DSSS.
> > 
> > Happy coding!
> 
> The link to node 16 from node 18 is broken.

Gahh!  Good catch!  It's fixed now.

> Is there some reason you have to use such nondescript names for your web 
> pages?  Is that a drupal thing?

Yes it is.  I could enable a module to change that, however, that would incur more memory use and would increase the number of errors and disconnects.  Until I can get the memory use changed I have to play it careful.  The alternative is that I have to write the whole site by hand.  I'm not good with PHP, and I'm even worse at HTML and I really really stink at CSS.  It's just safer if I stay away from those.  I'm good at languages like D and Java though, so I'm not all bad.


More information about the Digitalmars-d-announce mailing list