Blaze 2.0

Clay Smith clayasaurus at gmail.com
Mon Mar 16 13:06:07 PDT 2009


Clay Smith wrote:
> Mason Green wrote:
>> Blaze 2.0, a 2D game physics engine based on Box2D, is finally here.  
>> The testBed examples have been completely overhauled with Hybrid and Dog!
>>
>> Project page:
>> http://www.dsource.org/projects/blaze/wiki/WikiStart
>>
>> Testbed examples (win32 binary):
>> http://svn.dsource.org/projects/blaze/downloads/blazeDemos.zip
>>
>> I've taken a stab at writing a `getting started` section on the wiki, 
>> with clear (hopefully) instructions on how to compile. Comments, 
>> suggestions, contributions, and bug reports are appreciated in the 
>> dsource forum.
> 
> Congrats! Some very fine physics examples there in the demo.
> They are all working pretty well here.
> 
> ~ Clay

The sandbox features found in the mode (Spawn new objects, create joints 
between objects) are great as well. :)


More information about the Digitalmars-d-announce mailing list