New debugger coming soon!

F. Almeida francisco.m.almeida at gmail.com
Wed Aug 11 02:43:15 PDT 2010


== Quote from Aldo Nunez (aldoSkipallthisNunez1 at gmail.com)'s article
> On Tue, 10 Aug 2010 11:45:25 -0700, Sean Kelly
<sean at invisibleduck.org>
> wrote:
> > Aldo Nunez Wrote:
> >
> >> I'll be posting the D debugger I've been working on at dsource
this
> >> week. It'll
> >> be a set of debugging libraries that you can build your own
debugger
> >> with, along
> >> with a Debug Engine plug-in for Visual Studio.
> >>
> >> I'll post another announcement as soon as it's available.
> >
> > Fantastic!  Can I attach to a running process and debug it, or
will I
> > have to set up a project to get symbols to display correctly?
> I want to list all the features with the project, but I might as
well
> start here.
> With the plug-in alone (meaning not launched with a project system
like
> VisualD), you can run an app and debug it. In that way you can
have an
> end-to-end debugging session with most debugging features like
source line
> stepping, breakpoints, and expression evaluation. Attaching to a
running
> process is one feature that's planned but not supported yet.

Will it support gdb commands "emulation" like ddbg did? That would
be very useful for calling from an external application that already
supports gdb.


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