Antti-Ville Tuuainen Passes GSoC Final Evaluation
Rory McGuire
rjmcguire at gmail.com
Thu Aug 23 06:21:56 PDT 2012
On Thu, Aug 23, 2012 at 2:51 PM, dsimcha <dsimcha at yahoo.com> wrote:
> Basically, the idea is to store information about what is and isn't a
> pointer at the pool level instead of at the block level. My attempt from a
> long time ago at precise heap scanning, and Antti-Ville's first attempt,
> stored meta-data at the end of every allocated block. This worked well for
> large arrays, but was terribly inefficient for smaller allocations and made
> the GC code even messier than it already is. The overhead was a fixed
> (void*).sizeof bits per block. Now, each pool has a bit array that
> contains one bit for every possible aligned pointer. The overhead is
> always 1 bit for every (void*).sizeof bytes no matter how large or small
> the block is.
>
Am I correct in thinking that this is still single threaded stop the world?
Any chance of the code being documented extensively in the hopes that it
would encourage participation/experimentation?
Thanks for all the work you guys have put in.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.puremagic.com/pipermail/digitalmars-d-announce/attachments/20120823/3854bc1c/attachment-0001.html>
More information about the Digitalmars-d-announce
mailing list