ICE 0.1: a moddable shoot-em-up in D
F i L
witte2008 at gmail.com
Thu Dec 20 14:32:42 PST 2012
On Thursday, 20 December 2012 at 18:41:13 UTC, Kiith-Sa wrote:
> This is the first release of ICE, a small game project I'm
> working on at the university.
>
> ICE is a vertical shoot-em-up created with moddability in mind.
> Its gameplay resembles games like Tyrian and Raptor: Call of
> the Shadows.
>
> There's still a lot of work to do (moddability is there but no
> user-friendly editor, no ship upgrading, need better sounds,
> bosses), but at least the game is playable.
>
> We're using a component-based entity system (where components
> behave as
> plain data), allowing various custom entities to be created
> without touching
> the code.
>
> The game is pretty slow on older PC's; this is not a D issue,
> but some
> code (graphics) is just written very inefficiently right now.
> It's getting
> better, though; D features made it easy to write tools to
> profile memory
> allocations and frame times; we can do stuff like find the
> slowest frames,
> break them down into zones to find out what took the most time,
> even
> find the allocations made during these frames. (I'd like to
> separate thisinto another project in future).
>
> See the full announcement here:
> http://icegame.nfshost.com/index.html
>
> Download the game:
> http://icegame.nfshost.com/pages/downloads.html
>
> Forums:
> http://iceforum.nfshost.com/
>
>
> Comments/criticism welcome (I've worked on a few toy game
> projects, but this is
> the first one that actually had a release; there are likely
> many beginner
> errors).
Awesome! Works perfect (without errors) on Arch Linux x86_64.
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