Uniform Function Call Syntax in D - GameDev.net
Jonathan M Davis
jmdavisProg at gmx.com
Tue Jul 3 15:09:16 PDT 2012
On Tuesday, July 03, 2012 21:55:47 bearophile wrote:
> So maybe it's worth accepting this limitation, to reduce
> confusion for the people the read the code.
I would give a resounding no on that one. The confusion on how to actually
manage to be able to use your member function would t hen be even greater, and
if you need lots of other stuff from the module which provides the offending
free function, then _not_ importing it becomes a royal pain. I think that the
current approach works just fine.
- Jonathan M Davis
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