Glamour – An opengl wrapper for D

David d at dav1d.de
Thu Jul 26 06:47:42 PDT 2012


https://github.com/Dav1dde/glamour

Glamour wraps opengl is not an opengl binding. Currently it supports:

* Sampler objects
* Textures (1D, 2D, 2D_ARRAY, 3D)
* Shaders
* Buffers (Elementbuffers and "normal" VBOs)

For the shaders a custom format is used:

-----
vertex:
     // here goes the vertex shader

geometry:
    // here goes the geometry shader (this section can be omitted)

fragment:
    // here goes the fragment shader
-----

Readme/Installation: 
https://github.com/Dav1dde/glamour/blob/master/README.md
Documentation: http://dav1dde.github.com/glamour/


TODO:
  * support more opengl "backends", like statically linked opengl (in 
glamour.gl)
  * polish up the index.d and write a proper installation guide

Pull requests are appreciated.


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