Glamour – An opengl wrapper for D
David
d at dav1d.de
Thu Jul 26 06:47:42 PDT 2012
https://github.com/Dav1dde/glamour
Glamour wraps opengl is not an opengl binding. Currently it supports:
* Sampler objects
* Textures (1D, 2D, 2D_ARRAY, 3D)
* Shaders
* Buffers (Elementbuffers and "normal" VBOs)
For the shaders a custom format is used:
-----
vertex:
// here goes the vertex shader
geometry:
// here goes the geometry shader (this section can be omitted)
fragment:
// here goes the fragment shader
-----
Readme/Installation:
https://github.com/Dav1dde/glamour/blob/master/README.md
Documentation: http://dav1dde.github.com/glamour/
TODO:
* support more opengl "backends", like statically linked opengl (in
glamour.gl)
* polish up the index.d and write a proper installation guide
Pull requests are appreciated.
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