A couple of new libraries

BLM768 blm768 at gmail.com
Wed Jun 20 13:27:00 PDT 2012

> Does the d-game-engine use an octree ?

I haven't really implemented any sort of BVH yet. I'm thinking 
about using a sphere tree or AABBs instead of an octree, but I'm 
not sure what I'm doing about that. Right now, the focus is on 
fixing and finishing the shader code.

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