glad OpenGL loader generator

David d at dav1d.de
Tue Aug 13 03:41:49 PDT 2013


Am 13.08.2013 05:51, schrieb evilrat:
> On Monday, 12 August 2013 at 13:45:46 UTC, David wrote:
>>
>> Did you confuse gles2 (GL ES 2.0) with gl3n? Or did you speak of
>> glamour, which has indeed gl3n interaction, which can be turned on with
>> -version=gl3n: make DCFLAGS+="-version=gl3n".
>> But I recommend you to include gl3n and glamour as submodule or if you
>> don't use git, simply the sources. This makes your code independent of a
>> systemwide installation and it's only a few files.
>>
>> glad is a replacement for Derelicts GL bindings. Soon it will also
>> provide a EGL support (which should already work), WGL and GLX.
> 
> no no, i don't want use other opengl bindings right now, derelict just
> fine, but i need some good(public available) math lib to put in my
> examples, and the problem is that gl3n compiles as 32 bit(-m32) on OS
> X(i use it because i don't have PC and i don't know when i would have
> it) by default and there seems no way to remove this misbehavior :(

This shouldn't happen and doesn't happen for me. Easiest way to use gl3n
(and also what I recommend) is to use it as git submodule or simply copy
the sources into your project and integrate it into your buildsystem.


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