Mobile App STACK4 with a D backend
extrawurst
stephan at extrawurst.org
Tue Dec 24 02:44:55 PST 2013
On Sunday, 22 December 2013 at 19:48:03 UTC, John Colvin wrote:
> On Sunday, 22 December 2013 at 13:38:22 UTC, extrawurst wrote:
>> Hello fellow Dlers ;)
>>
>> about a week ago I released the multiplayer version of my
>> android app STACK4
>> (https://play.google.com/store/apps/details?id=com.Extrawurst.FIR).
>>
>> The app itself is using the free unity3d engine (C#) for the
>> frontend but, after quite a journey, the backend was developed
>> using D and the awesome vibe.d framework.
>>
>> While I am preparing a pretty detailed article about why it
>> was a journey to the point of using D and how using D worked
>> out in the end I would ask everyone who has access to an
>> android device to test the app and give me feedback about
>> every kind of problem you may encounter!
>> Cause apparently the ordanary android customer just downloads
>> and throws a 1-star rating at you without telling you why the
>> hell they are disappointed with it :(
>>
>> Cheers,
>> Stephan
>
> Haven't tried the multiplayer, but it seems a really cool game.
> It took an absolute age to load, however.
What exactly took ages ? The download, the loading on startup
(unity logo) or the stack4-splashscreen (logo) ?
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