DConf 2013 Day 3 Talk 1: Metaprogramming in the Real World by Don Clugston

Dicebot public at dicebot.lv
Fri Jun 14 00:46:33 PDT 2013


Have finally watched it. Great talk and good jokes! :)

One topic I'd like to hear more about is memory management 
techniques. It was told that only very small amount of garbage is 
generated and managed by GC, most code avoids heap allocations at 
all. Is this somehow enforced (tooling, code review, etc.) or 
simply judged by a common sense? Is keeping such restriction 
easier in D1 than in D2?


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