DConf 2013 Day 3 Talk 1: Metaprogramming in the Real World by Don Clugston
Dicebot
public at dicebot.lv
Fri Jun 14 00:46:33 PDT 2013
Have finally watched it. Great talk and good jokes! :)
One topic I'd like to hear more about is memory management
techniques. It was told that only very small amount of garbage is
generated and managed by GC, most code avoids heap allocations at
all. Is this somehow enforced (tooling, code review, etc.) or
simply judged by a common sense? Is keeping such restriction
easier in D1 than in D2?
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