DConf 2013 Day 1 Talk 5: Using D Alongside a Game Engine by Manu Evans

Manu turkeyman at gmail.com
Thu May 23 06:09:54 PDT 2013


On 23 May 2013 22:56, Max Samukha <maxsamukha at gmail.com> wrote:

> On Friday, 17 May 2013 at 13:28:20 UTC, Andrei Alexandrescu wrote:
>
>> Great talk. Vote up!
>>
>> http://www.reddit.com/r/**programming/comments/1eiku4/**
>> dconf_2013_day_1_talk_5_using_**d_alongside_a_game/<http://www.reddit.com/r/programming/comments/1eiku4/dconf_2013_day_1_talk_5_using_d_alongside_a_game/>
>>
>>
>> Andrei
>>
>
> Nice talk, Manu! You
>
> You have module constructors in mixins. How did you solve the circular
> imports problem? Banned circular imports?
>

Pretty much.
I anticipate the problem arising, but it hasn't come up.
The codebase is fairly hierarchical it seems...

I'd really rather not do it with module constructors though. There might be
other solutions, like module locals executing constructors or something.
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