2D game engine written in D is in progress

Joakim via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Sat Dec 20 07:02:57 PST 2014


On Saturday, 20 December 2014 at 11:57:49 UTC, ketmar via 
Digitalmars-d-announce wrote:
> i still can't understand how buying
> closed proprietary crap supports FOSS. and android is still 
> proprietary
> system with opened source, not FOSS.

I'll tell you how.  First off, all the external OSS projects that 
AOSP builds on, whether the linux kernel or gpsd or gcc, get much 
more usage and patches because they're being commercially used.  
Android has had their linux kernel patches merged back upstream 
into the mainline linux kernel.

Once companies saw Android taking off, they started a non-profit 
called Linaro to develop the linux/ARM OSS stack, mostly for 
Android but also for regular desktop distros, and share resources 
with each other, employing several dozen paid developers who only 
put out OSS work, which benefits everyone, ie both OSS projects 
and commercial vendors:

http://en.wikipedia.org/wiki/Linaro

If they hadn't had success with Android commercially, there's no 
way they do that.  I keep making this point to you, that pure OSS 
has never and will never do well, that it can only succeed in a 
mixed fashion.

> Linux, by the way, is not a real FOSS for me. not until it will 
> adopt
> GPLv3, which will never happen.

What will never happen is the GPLv3 ever taking off.


More information about the Digitalmars-d-announce mailing list