Dgame 0.3.2
ed
growlercab at gmail.com
Fri Feb 21 15:26:56 PST 2014
On Friday, 21 February 2014 at 14:32:00 UTC, Namespace wrote:
> On Friday, 21 February 2014 at 14:03:35 UTC, ed wrote:
>> On Friday, 21 February 2014 at 07:36:46 UTC, ed wrote:
>>> On Thursday, 20 February 2014 at 23:42:29 UTC, Namespace
>>> wrote:
>>> [snip]
>>>> That's nice to hear! I would be glad if you could share your
>>>> level so I can post it on the website. :)
>>>>>
>>>
>>> Sorry, missed this. I'd rather not hand it over in its
>>> current form, it is pure hack and not exemplary D/Dgame code
>>> :D
>>>
>>> If I get the chance over the next week I'll clean it up and
>>> post it.
>>>
>>> Cheers,
>>> ed
>>
>> On second thoughts, it isn't worth cleaning up. It is what it
>> is and I leave it up to you to decide if it's too messy to put
>> up on the website :D
>>
>> I've dumped it on github here:
>>
>> https://github.com/lyrebirdsw/dinvaders
>>
>> Cheers,
>> ed
>
> Why not, I like it. It gives a nice retro feeling. :) Simple
> but good images.
OK cool, use it however you like :)
> I had to adjust a few things, to make it work on Windows (you
> used an ulong for array indexing - dmd 2.064.2 on windows seems
> not to like it.)
Yes, it had very little testing but hopefully you find a use for
it.
On a side note, the author in the code is Stewart but it is still
me :). It is my middle name, which the auto-header vim script
grabs from the login.
Cheers,
ed (stewart)
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