OpenGL Examples in D and a birth of a New Initiative

Rikki Cattermole via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Thu May 15 08:09:42 PDT 2014


On Thursday, 15 May 2014 at 14:55:46 UTC, Adil Baig via
Digitalmars-d-announce wrote:
> On Thu, May 15, 2014 at 7:22 PM, Rikki Cattermole via
> Digitalmars-d-announce <digitalmars-d-announce at puremagic.com> 
> wrote:
>
>> On 16/05/2014 1:38 a.m., Manu via Digitalmars-d-announce wrote:
>>
>>> On 15 May 2014 23:24, Rikki Cattermole via 
>>> Digitalmars-d-announce
>>> <digitalmars-d-announce at puremagic.com> wrote:
>>>
>>>> On 16/05/2014 12:07 a.m., Manu via Digitalmars-d-announce 
>>>> wrote:
>>>>
>>>>>
>>>>> On 15 May 2014 16:30, Rikki Cattermole via 
>>>>> Digitalmars-d-announce
>>>>> <digitalmars-d-announce at puremagic.com> wrote:
>>>>>
>>>>>>
>>>>>> On 15/05/2014 5:01 p.m., Manu via Digitalmars-d-announce 
>>>>>> wrote:
>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> I tried to gather support for a community game project 
>>>>>>> (FeedBack).
>>>>>>> Lots of interest, but nobody actually joined the party 
>>>>>>> when I kicked
>>>>>>> it off.
>>>>>>>
>>>>>>>
>>>>>> Yeah I was one of those people who wanted to work on it. 
>>>>>> Unfortunately
>>>>>> that
>>>>>> was while I was working on DOOGLE and pre aurora 
>>>>>> commencing. That to me
>>>>>> really killed my enthusiasm.
>>>>>>
>>>>>> Personally I'm waiting for aurora before starting up on 
>>>>>> the GUI front.
>>>>>>
>>>>>
>>>>>
>>>>> What's doogle and aurora? And why did that kill enthusiasm?
>>>>>
>>>>
>>>> DOOGLE[0] was my attempt at a gui toolkit. And aurora is 
>>>> this[1].
>>>> I would have replied earlier but it appears that there has 
>>>> been enough
>>>> changes with dub and dmd that it just won't. But I managed 
>>>> to grab an old
>>>> build and here is its output [2].
>>>> Not really that nice but hey, was my go at it.
>>>>
>>>> I was building it as pretty much the all in one toolbox for 
>>>> D and OpenGL
>>>> and
>>>> with Aurora getting more support, the issues I was having 
>>>> continuing just
>>>> kinda was the last straw.
>>>> And anyways I'm better at web development then game dev. 
>>>> Never really
>>>> understood the 3d pipeline.
>>>>
>>>
>>> Those aurora repos appear to be empty :/
>>> Is aurora intended to be a GUI toolkit?
>>>
>> Only DirectX has code so far from what I've heard and seen.
>>
>>  I still think there's huge need for a realtime gfx 
>> environment GUI
>>> toolkit.
>>>
>> I'm completely on board with that, but I really don't have the 
>> skills for
>> it. But hey we also need a web service framework aimed at 
>> enterprise in D
>> and that's my target work now days.
>>
>>
> Interesting. What are you working on? Is it on github?
It is indeed and on dub repository.

https://github.com/rikkimax/Cmsed
https://github.com/rikkimax/Dvorm


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