OpenGL Examples in D and a birth of a New Initiative

Kiith-Sa via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Mon May 19 14:19:11 PDT 2014


On Monday, 19 May 2014 at 21:10:02 UTC, Colden Cullen wrote:
> On Monday, 19 May 2014 at 21:08:25 UTC, Kiith-Sa wrote:
>> Box2D would be awesome. I'm about to start a project that 
>> would greatly benefit from good 2D physics (I used simple AABB 
>> till now simply because physics is too much of a PITA)
>>
>> How do you port 20kloc in 2 days?
>> D:YAML took me months (although it was python w/ some dynamic 
>> classes)
>
> Oh you made D:YAML? I personally would like to thank you for 
> providing us with an awesome library which we use for all 
> non-art data loading. It's been really good to us.

Is performance not a problem so far?
I did avoid unnecessary allocations but it still does use the GC 
quite a bit (I plan to eventually change that and add some other 
optimizations but I'd like std.allocator to be in phobos first 
and I didn't find it too slow for my own projects yet).


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