OpenGL Examples in D and a birth of a New Initiative
Kiith-Sa via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Mon May 19 14:19:11 PDT 2014
On Monday, 19 May 2014 at 21:10:02 UTC, Colden Cullen wrote:
> On Monday, 19 May 2014 at 21:08:25 UTC, Kiith-Sa wrote:
>> Box2D would be awesome. I'm about to start a project that
>> would greatly benefit from good 2D physics (I used simple AABB
>> till now simply because physics is too much of a PITA)
>>
>> How do you port 20kloc in 2 days?
>> D:YAML took me months (although it was python w/ some dynamic
>> classes)
>
> Oh you made D:YAML? I personally would like to thank you for
> providing us with an awesome library which we use for all
> non-art data loading. It's been really good to us.
Is performance not a problem so far?
I did avoid unnecessary allocations but it still does use the GC
quite a bit (I plan to eventually change that and add some other
optimizations but I'd like std.allocator to be in phobos first
and I didn't find it too slow for my own projects yet).
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