Devisualization and DWC
Rikki Cattermole via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Fri Nov 7 02:48:37 PST 2014
Right, time for a new announcement from me.
First off the library I have been talking about called DWC has been
renamed. It is now Under the banner of Devisualization, window[0] project.
Devisualization.window otherwise known as de_window is a window and
context creation for Windows, Linux and Mac OSX.
It does need a good bit of testing especially on Linux.
In short, the goal of Devisualization Github organization is to promote
game development and the libraries to facilitate it in D.
Projects I want made:
- Events/controls abstraction + GUI controls
- Native GUI controls (such as the menu for OSX)
- Virtual File System
- OpenGL wrappers and tooling
- Image loading/exporting (currently working on png)
- 3d model loading/exporting (.3ds .obj at the minimum)
- Scenegraph
- Audio loading/exporting
- Unity like interface
- Scripting
- Entity modeling
Not in any particular order and can very easily be added to. I'm sure
there is a lot of code already available that can do some of these
things, but to make it all work together nicely would be a challenge.
I did write up on my blog about all this [1], but you don't need to read
it. It just goes into a bit more depth.
About Cmsed and my web dev stuff, I haven't stopped working on it
per-say. I'm waiting on e.g. [2].
[0] https://github.com/Devisualization/window
[1] http://blog.alphaglosined.tk/2014/11/window-creation-d-initiative.html
[2] https://github.com/D-Programming-Language/dmd/pull/3921
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