Digger 1.0
Sean Kelly via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Wed Oct 1 08:45:38 PDT 2014
On Tuesday, 30 September 2014 at 09:35:20 UTC, Marco Leise wrote:
>
> So why would Apple be able to get away with 1GB on its just
> released iPhone 6? Maybe 1048576 kilobytes is enough for
> everyone?
ARC is more memory efficient than mark & sweep GC like Javascript
uses. Though a lot of it is just that iOS developers are simply
very careful about memory use. Writing a performant game in iOS
is really quite hard because of the memory constraints.
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