Coedit - beta 1 released

Baz via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Sun Apr 12 09:19:22 PDT 2015


On Wednesday, 8 April 2015 at 20:07:42 UTC, Kelet wrote:
> On Wednesday, 8 April 2015 at 17:58:18 UTC, Kelet wrote:
>> On Tuesday, 7 April 2015 at 05:45:16 UTC, Baz wrote:
>>> I'm pleased to announce the first beta of Coedit, the small 
>>> IDE for the D programming language, based on DMD.
>>>
>>> This version introduces:
>>> - the option editor.
>>> - metad, a meta GIT repository composed of static libraries 
>>> easily buildable with Coedit.
>>> - DCD integration: call tips and DDoc comments as hints.
>>> - symbol list based on libdparse (formerly called the _static 
>>> explorer_)
>>>
>>> Links:
>>> - Change log and short intro to the new features: 
>>> https://github.com/BBasile/Coedit/releases/tag/beta_1
>>> - Binaries for win32: 
>>> https://github.com/BBasile/Coedit/releases/download/beta_1/coedit.beta1.win32.zip
>>> - Binaries for Nux64: 
>>> https://github.com/BBasile/Coedit/releases/download/beta_1/coedit.beta1.linux64.zip
>>
>> Hi Baz,
>>
>> I'm glad to see another IDE on the playing field. Interesting 
>> that it's written in FreePascal and utilizing Lazarus 
>> components. I always thought it was a good but underutilized 
>> tool set. For now, I'm just reading the wiki (which is 
>> well-populated), but I look forward to giving it a try 
>> sometime soon.
>>
>> Cheers!
>
> Hi Baz,
>
> After a quick trial run, I'm quite impressed on how well it runs
> on my rather sluggish computer. All of the features seem to be 
> in
> place and the documentation is well written.
>
> My only complaint lies in the seemingly low level of integration
> between coedit and DUB. DUB is quickly becoming ubiquitous in 
> the
> D community. While it seems like I can build and execute my
> project using DUB, I have to maintain 2 separate project
> configurations -- one for DUB and one for coedit.
>
> Do you think you will ever be so inclined to have coedit support
> opening a DUB package file (i.e., dub.json)? I think that would
> sway me to becoming a regular user.
>
> But perhaps I misunderstand something here..
>
> Thanks,

I'll try to integrate DUB in version 2...so not before monthes :/
There is still as a trick the possibility to use DUB as 
pre-build-process.


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