DlangUI
Suliman via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Fri Dec 18 05:56:00 PST 2015
On Thursday, 17 December 2015 at 17:25:09 UTC, Vadim Lopatin
wrote:
> On Thursday, 17 December 2015 at 16:21:58 UTC, John Colvin
> wrote:
>>> DlangUI will never use native controls. It draws all widgets
>>> itself.
>>> But look and feel can be changed by providing custom theme.
>>> You can create theme (set of .xml and .png files) to get
>>> DlangUI app looking exactly like native one.
>>
>> In general I don't care about that sort of thing, but there is
>> one exception: the main application menu. Unity and Aqua (OS
>> X) both end up feeling odd if you don't use the system one.
>
> Completely agree.
> Once Cocoa backend is ready I'm going to implement native OSX
> menus.
Would it be possible to add native menu for Windows? I think all
font-related stuff is should be look native or use native
controls. Because Apps that can't handle non standard system DPI
looks very bad.
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