Damage Control: An homage to Rampart (Alpha)

rcorre via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Thu Dec 31 08:43:53 PST 2015


"Damage Control" is a game inspired by one of my old favorite 
SNES games, Rampart (ok, technically an arcade game, but I had it 
on SNES).

The project is on Github: https://github.com/rcorre/damage_control

Its very incomplete, but if you don't mind spending a few minutes 
trying it out I'd really appreciate it.
You can grab a binary from the Github releases page  or try to 
build it yourself. The content building is a bit involved, but if 
you just want to build the source you can copy the content folder 
from a release package.

It is made with Allegro using the DAllegro bindings. The linux 
build is statically linked to Allegro so you shouldn't to install 
it, but the rest of the dependencies are shared. Let me know if 
any are problematic.

The Windows build just comes packaged with a few dlls, including 
allegro-monolith.

Any feedback is appreciated -- either drop a comment here or file 
an issue on Github.

It will write save data and settings to 
"~/.config/damage_control" or "%APPDATA%\local\damage_control". 
You can change this using the --savedir flag.

There's no included tutorial as I'm hoping the gameplay will be 
pretty self-evident (let me know if it isn't!).


More information about the Digitalmars-d-announce mailing list