Dgame revived

Namespace via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Sun Feb 22 14:29:52 PST 2015


On Sunday, 22 February 2015 at 22:24:59 UTC, Gan wrote:
> On Sunday, 22 February 2015 at 21:58:13 UTC, John Colvin wrote:
>> On Sunday, 22 February 2015 at 21:34:03 UTC, Foo wrote:
>>>> I think you need to install the ogg libraries. Derelict, 
>>>> which Dgame uses, only provides bindings to the C/C++ 
>>>> libraries. You still need to get the those libraries for 
>>>> things to work.
>>>>
>>>> Sorry I cannot help more. On linux it's just a matter of 
>>>> using the pkg manager (apt, pacman, yum etc.) On MAC I have 
>>>> not idea.
>>>>
>>>>
>>>> I can confirm Dgame 0.4.1 is now working on Linux (Debian 
>>>> x86_64) after I did a dub upgrade.
>>>>
>>>> Thanks,
>>>> amber
>>>
>>> That is nice to hear. It works for me on Windows 8.1. Someone 
>>> with a Mac here?
>>
>> I'll try tomorrow if no-one else has.
>
> I have a Mac. OS Yosemite 10.10. Macbook Pro 2011. Intel HD 
> 3000, 16gb of ram, i5 CPU.
>
> When I run one of your Dgame tutorials I get this error:
> Derelict loaded GL version: GL21 (GL21), available GL version: 
> 2.1 INTEL-10.0.22
> object.Exception at ../.dub/packages/dgame-0.4.1/Window/Window.d(144): 
> Your OpenGL version (21) is too low. Need at least GL 3.0.

That is strange. Every PC should be be capable to launch at least 
OpenGL 3.0. Did you try to update your graphic driver?


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