Dgame revived

Gan via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Tue Feb 24 11:32:07 PST 2015


On Tuesday, 24 February 2015 at 16:28:59 UTC, Namespace wrote:
>> I had to force dub to upgrade in order for it to pull the 
>> latest code from the master branch.
>>
>> But on the plus side it runs.
>>
>> On the downside it still only displays a blank white screen 
>> for Mac users.
>
> As growlercab pointed out 
> (https://github.com/Dgame/Dgame/pull/29), I think also that you 
> should set the Version to 3.2 rather than 3.0. Could you give 
> it a try and say if that works for you?

No dice. Running the shapes tutorial again, just a blank screen. 
Console output looks good though:
init openAL
Derelict loaded GL version: GL33 (GL33), available GL version: 
3.3 INTEL-10.0.22
Quit Event
Finalize Sound (0)
  >> Sound Finalized
Text: Finalize Font
Font finalized
Close open Windows.
Open Windows closed.
Finalize Texture (0)
  >> Texture Finalized
quit sdl


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