Dgame revived

Namespace via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Fri Feb 27 02:50:12 PST 2015


> Hey, I'm using tilemap :P
>
> I guess a separate project for tilemaps built on Dgame would be 
> cool. I might look into this during the semester break.

It's very easy to build a TileMap if you use Sprites. So I don't 
see (currently) any use case of the TileMap module.

> One thing that would be cool is some sort of support for 2D 
> physics. It's probably outside Dgame scope but as a separate 
> project that keeps a consistent API with Dgame would be nice. 
> Kind of like the way SDL, SDL_image, SDL_ttf all do.

Yeah, that would be nice and usefull for future games. :)

> Cool, two new projects for me to look into when I should be 
> studying :)
>
>
> Thanks,
> amber



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