DlangUI project update
Vadim Lopatin via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Mon Jan 19 02:24:46 PST 2015
On Tuesday, 30 December 2014 at 12:59:20 UTC, Vadim Lopatin wrote:
> On Tuesday, 30 December 2014 at 10:37:14 UTC, ketmar via
> Digitalmars-d-announce wrote:
>> On Tue, 30 Dec 2014 10:28:52 +0000
>>> On Tuesday, 30 December 2014 at 09:37:09 UTC, ketmar via Can
>>> you try to copy dlangui/res directory to directory where
>>> executable is located?
>> sure, no prob.
>>
>> yes, after i coped dlangui res/ dir to the directory where
>> example1
>> binary resides, everything is working as it should.
>
> BTW, new release of DUB will include my pull request to support
> directories as items in copyFiles - resources will be copied
> automatically.
>
>> (actually, i copied it to "dlangui/examples/example1/bin",
>> where dub
>> creates symlink to the real binary)
>
>> p.s. there is small glitch with checked checkboxes though:
>> image is not transparent.
>
> Probably, it's issue of dlib png imported, but i'm not 100%
> sure.
>
>> p.p.s. can i turn that $#&#%^%@#@ font antialiasing off? ;-)
> I can implement such setting for you :)
> Does it really look ugly with font antialiasing?
>
> P.S: I've turned on JPEG support - from ~master of dlib.
Font antialiasing and hinting options settings are implemented.
Currently can be set from code, e.g. in beginning of UIAppMain
(see example1 main.d):
// you can override default hinting mode here (Normal,
AutoHint, Disabled)
FontManager.instance.hintingMode = HintingMode.Normal;
// you can override antialiasing setting here (0 means
antialiasing always on, some big value = always off)
// fonts with size less than specified value will not be
antialiased
FontManager.instance.minAnitialiasedFontSize = 0; // 0 means
always antialiased
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