Dgame 0.6 - Beta

Kelet via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Tue Jun 9 12:02:37 PDT 2015


On Tuesday, 9 June 2015 at 16:30:20 UTC, Namespace wrote:
> I'm glad to announce the Beta of Dgame 0.6.0: 
> https://github.com/Dgame/Dgame/releases
>
> There are some major changes, like Masks for Surfaces, the 
> AntiAlias and OpenGl Versions enum in GLContextSettings 
> (previous GLSettings) and so on. But for the most frequent 
> stuff it should be backward compatible.
> Also new is a nice alterantive for TileMaps: VertexArrays. The 
> relevant tutorial is currently missing, but I hope I can finish 
> it until tomorrow.
>
> I've also made a change log (for the first time) so that each 
> change with the corresponding commit can be tracked: 
> http://dgame-dev.de/index.php?controller=development&mode=changelog
>
> As always, there is also a new web page (this time probably for 
> the last time :D):
> http://dgame-dev.de/

Thank you, D needs more frameworks & libraries like Dgame.


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