Dgame revived

Gan via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Tue Mar 3 14:48:52 PST 2015


On Tuesday, 3 March 2015 at 16:59:35 UTC, Namespace wrote:
> On Sunday, 1 March 2015 at 10:00:35 UTC, Namespace wrote:
>> On Sunday, 1 March 2015 at 00:10:22 UTC, stewarth wrote:
>>> On Saturday, 28 February 2015 at 22:52:47 UTC, Namespace 
>>> wrote:
>>>> On Saturday, 28 February 2015 at 11:02:31 UTC, Namespace 
>>>> wrote:
>>>>>> Next step is Font, Text and Spritesheet. Then I'll inspect 
>>>>>> Clock, Power and MessageBox and in the end I'll inspect 
>>>>>> Audio. I think the most breaking changes will happen here, 
>>>>>> because I'll use this time SDL_Audio instead of OpenAL.
>>>>>
>>>>> Font, Text, Clock (renamed to StopWatch) and Power (renamed 
>>>>> to Battery) were also ported. The Audio package also. 
>>>>> Spritesheet should be redundant now, because Sprite has now 
>>>>> a clipRect, to support the Spritesheet behaviour.
>>>>>
>>>>> What is left: add missing comments / complete comments and 
>>>>> renew the documentation. After that I will update the 
>>>>> website.
>>>>>
>>>>> We are moving forward! :)
>>>>
>>>> Comments are finished so far - the documentation can be 
>>>> generated.
>>>> I've also begun to update the website and to update the 
>>>> tutorials, but I need at least a whole day to get ready. So 
>>>> I'll be ready in mid-March at the latest - because the next 
>>>> week I have to learn for my exams completely again.
>>>> But you can already begin with your tests. ;)
>>>
>>> Thank you for updating Dgame so quickly. I'll give it a test 
>>> later this week and report any issues on github.
>>>
>>> Cheers,
>>> stew
>>
>> Forget to mention: until aldacron fixed DerelictSDL2 
>> (https://github.com/DerelictOrg/DerelictSDL2/issues/39) you 
>> have to manually annotate the makros and functions with @nogc. 
>> Maybe you should wait, until aldacron fixes this.
>
> The most things are fixed now. But should I organize Dgame like 
> the official DUB style: 'source/Dgame/...'?

I have no idea.

Looks good. Except for the text. It gets longer over time. I 
added an issue.


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