Dgame revived

Namespace via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Wed Mar 4 01:24:54 PST 2015


On Tuesday, 3 March 2015 at 23:01:21 UTC, Gan wrote:
> Oh also the green circle anti alias isn't happening. Just a 
> plain un-anti-alis circle.

Should be fixed now. Note that you now must specify the 
anti-aliasing, when you create the window. And you can now 
specify by yourself which opengl context version should be 
supported. See:
http://dgame-dev.de/?package=Window&module=GLSettings


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