Dgame revived
stewarth via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Wed Mar 4 03:56:26 PST 2015
On Wednesday, 4 March 2015 at 09:42:57 UTC, Gan wrote:
> On Wednesday, 4 March 2015 at 09:24:55 UTC, Namespace wrote:
>> On Tuesday, 3 March 2015 at 23:01:21 UTC, Gan wrote:
>>> Oh also the green circle anti alias isn't happening. Just a
>>> plain un-anti-alis circle.
>>
>> Should be fixed now. Note that you now must specify the
>> anti-aliasing, when you create the window. And you can now
>> specify by yourself which opengl context version should be
>> supported. See:
>> http://dgame-dev.de/?package=Window&module=GLSettings
>
> Looks great. How do I use the new version in dub? Do I just set
> the dependency version to 0.5.0?
I think that because 0.5.0 is on a branch you will need to tell
dub to switch branches. This is done with a '~' in the
dependencies line. You also need to run dub upgrade.
Something like this (untested):
---
...
"sourcePaths":["."],
"dependencies": {
"dgame":"~0.5.0"
},
"targetType":"executable"
...
$ dub upgraade
$ dub build
Cheers,
stew
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