Dgame revived

stewarth via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Wed Mar 4 03:56:26 PST 2015


On Wednesday, 4 March 2015 at 09:42:57 UTC, Gan wrote:
> On Wednesday, 4 March 2015 at 09:24:55 UTC, Namespace wrote:
>> On Tuesday, 3 March 2015 at 23:01:21 UTC, Gan wrote:
>>> Oh also the green circle anti alias isn't happening. Just a 
>>> plain un-anti-alis circle.
>>
>> Should be fixed now. Note that you now must specify the 
>> anti-aliasing, when you create the window. And you can now 
>> specify by yourself which opengl context version should be 
>> supported. See:
>> http://dgame-dev.de/?package=Window&module=GLSettings
>
> Looks great. How do I use the new version in dub? Do I just set 
> the dependency version to 0.5.0?

I think that because 0.5.0 is on a branch you will need to tell 
dub to switch branches. This is done with a '~' in the 
dependencies line. You also need to run dub upgrade.

Something like this (untested):

---
...
     "sourcePaths":["."],
	"dependencies": {
         "dgame":"~0.5.0"
	},
     "targetType":"executable"
...

$ dub upgraade
$ dub build


Cheers,
stew


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