Dgame revived
stewarth via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Fri Mar 13 03:51:21 PDT 2015
On Friday, 13 March 2015 at 08:31:28 UTC, Namespace wrote:
> The most of Dgame is ready, only the tutorials are missing to
> arrive to the release state.
> Is there anything you wanted absolutely in Dgame? A module, a
> tutorial?
> Since I removed the TileMap tutorial I may want to write an
> replacement how you could easily built one with Sprites. Any
> further ideas?
>
> At the end of this month I wanted to participate on "One game a
> month" (http://www.onegameamonth.com/). Mainly with C++ but I
> think it would be a good test for Dgame, if I would programm
> some games with it. And it could be helpfull to get more
> attention on D.
Nice work :)
I just tried on Arch Linux x86_64 and it worked out of the box
using dub.
Time to upgrade my Dgame projects !!
Thanks,
Stew
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