Dgame revived

stewarth via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Fri Mar 13 03:51:21 PDT 2015


On Friday, 13 March 2015 at 08:31:28 UTC, Namespace wrote:
> The most of Dgame is ready, only the tutorials are missing to 
> arrive to the release state.
> Is there anything you wanted absolutely in Dgame? A module, a 
> tutorial?
> Since I removed the TileMap tutorial I may want to write an 
> replacement how you could easily built one with Sprites. Any 
> further ideas?
>
> At the end of this month I wanted to participate on "One game a 
> month" (http://www.onegameamonth.com/). Mainly with C++ but I 
> think it would be a good test for Dgame, if I would programm 
> some games with it. And it could be helpfull to get more 
> attention on D.

Nice work :)

I just tried on Arch Linux x86_64  and it worked out of the box 
using dub.

Time to upgrade my Dgame projects !!

Thanks,
Stew


More information about the Digitalmars-d-announce mailing list