Calypso progress report (+ updated MingW64 build)
Szymon Gatner via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Thu Oct 22 08:23:27 PDT 2015
On Thursday, 22 October 2015 at 15:22:16 UTC, Szymon Gatner wrote:
> On Wednesday, 21 October 2015 at 23:40:15 UTC, Elie Morisse
> wrote:
>> It's been a while since the last update, so here's a quick one
>> before making the jump to LDC 0.16.
>>
>> Kelly added a more complex Qt5 demo, I recently added an
>> Ogre3D one:
>>
>> https://www.youtube.com/watch?v=eryhDOa9MV0
>>
>> https://github.com/Syniurge/Calypso/blob/master/tests/calypso/ogre3d/demo.d
>>
>> Ogre3D is a much more "sophisticated" creature than Qt5,
>> relies on some Boost libraries, so Calypso had to reach quite
>> another level to support it.
>>
>
> Wow, this is fantastic. What about Windows and iOS support?
By Windows I meant Win32/x86
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