Calypso progress report (+ updated MingW64 build)

Kai Nacke via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Thu Oct 22 12:06:42 PDT 2015


On Thursday, 22 October 2015 at 15:23:34 UTC, Szymon Gatner wrote:
> On Thursday, 22 October 2015 at 15:22:16 UTC, Szymon Gatner 
> wrote:
>> On Wednesday, 21 October 2015 at 23:40:15 UTC, Elie Morisse 
>> wrote:
>>> It's been a while since the last update, so here's a quick 
>>> one before making the jump to LDC 0.16.
>>>
>>> Kelly added a more complex Qt5 demo, I recently added an 
>>> Ogre3D one:
>>>
>>>   https://www.youtube.com/watch?v=eryhDOa9MV0
>>>   
>>> https://github.com/Syniurge/Calypso/blob/master/tests/calypso/ogre3d/demo.d
>>>
>>> Ogre3D is a much more "sophisticated" creature than Qt5, 
>>> relies on some Boost libraries, so Calypso had to reach quite 
>>> another level to support it.
>>>
>>
>> Wow, this is fantastic. What about Windows and iOS support?
>
> By Windows I meant Win32/x86

Win32/x86 is on the todo-list for the LDC release. I assume that 
once merged Calypso will support Win32/x86, too. (There is still 
work to do on x86 exception support in LLVM.)

Regards,
Kai


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