DlangUI on Android

Chris via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Sat Apr 23 11:16:38 PDT 2016


On Saturday, 23 April 2016 at 02:48:10 UTC, Vadim Lopatin wrote:
> On Friday, 22 April 2016 at 18:49:24 UTC, Laeeth Isharc wrote:
>> This is a very exciting development.  (And impressive in the 
>> 'consequent' department, as the Germans say - you said you 
>> would have DlangUI ported to Android some weeks after the 
>> working compiler, and that's what you did!).
>
> It took about one week to make DlangUI android backend once I 
> managed to build NativeActivity example by Joakim's 
> instructions.
>
> I would say it will take a week or too to make iOS backend once 
> we have working compiler for iOS (in my estimations it will 
> have 1K-2K lines of D code and 1K-2K lines of obj-c code.
>
> Unfortunately, I have no experience with objective C neither 
> with iOS programming.
>
> Android port was easy for me because DlangUI was a kind of 
> port/reimplementation of my C++ cross platform GUI library I 
> used for my CoolReader GL project (e-book reader).
>
>> Might be useful for me to port some D code for internal 
>> enterprise apps to Android that currently runs on linux (I 
>> recognise how experimental it is, but I'm okay with that since 
>> mobile is just nice to have, and not yet necessary).
> Please let me know issue you face when using DlangUI for mobile 
> development.
>
>> Will you be at dconf?
> No, I'm not planning to participate.
> D is just a hobby for me.

Anyone interested in taking DlangUI and turning it into something 
like Swing/JavaFX for D?


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