Project Highlight: Voxelman

jkpl via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Sat Dec 31 03:48:34 PST 2016


On Friday, 30 December 2016 at 13:42:10 UTC, MrSmith wrote:
> On Friday, 30 December 2016 at 13:28:12 UTC, Mike Parker wrote:
>> Voxelman is a plugin-driven voxel game engine that is built 
>> around a client-server architecture and sports multi-threaded 
>> world & mesh generation.
>>
>> I stumbled across a post on /r/VoxelGameDev a few weeks back 
>> and recognized the handle of MrSmith33 from these forums. That 
>> prompted me to click through and I was DlighteD to discover it 
>> was created with that language I can't seem to stop writing 
>> about.
>>
>> The post:
>> http://dlang.org/blog/2016/12/30/project-highlight-voxelman/
>>
>> Reddit:
>> https://www.reddit.com/r/programming/comments/5l3eej/introducing_voxelman_a_plugindriven_voxel_game/
>
> Thanks for doing this blog post, Mike!

It doesn't build under linux. Problem with dlib.

I don't blame your personally but the last time a blog post 
presented a game (it was the one made by the author of dlib) 
there was also a similar problem. Were you aware that something 
gonna be posted and that necessarily people would try to build it 
?


More information about the Digitalmars-d-announce mailing list