daffodil, a D image processing library
Vladimir Panteleev via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Fri Jul 1 14:18:28 PDT 2016
On Friday, 1 July 2016 at 11:09:49 UTC, Relja Ljubobratovic wrote:
> When loading images, bit depth should be determined in the
> runtime, depending on the image you'd be loading at the moment.
> Or am I wrong?
Generally most use cases for using an image library can be
divided into:
1. You have full control over the images being loaded. This is
the case when you're loading graphical assets for your
application which otherwise doesn't concern itself for graphical
work.
2. You're writing an image editor, or some other program that
processes images out of your control, i.e. supplied by the user.
Generally the first case is by far the most common one (think GUI
applications, video games...). In this case, since you already
know or have control over the format of your images, there is no
reason to burden your application with performance-killing
abstraction layers - you should load and work in the format that
your images already are.
Additionally, if necessary, it is easy to build such a runtime
abstraction layer over a templated library by creating an
algebraic type from only the set of formats that you want to
support. Doing the inverse is impossible.
In case anyone from this thread haven't seen it, I have my own
image library, which I wrote about here:
https://blog.thecybershadow.net/2014/03/21/functional-image-processing-in-d/
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