D bindings to Chipmunk2D 7.0.1

rcorre via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Wed Mar 2 18:26:19 PST 2016


On Wednesday, 2 March 2016 at 15:06:26 UTC, Andrej Mitrovic wrote:
>
> I ported it to D as I'm interested if it could improve 
> performance since you could theoretically inline code. I 
> haven't touched the code in a long time, though. Nice to see 
> bindings too however!

Thanks! Porting is an admirable goal, but the thought of keeping 
a full port up to date scared me :)

Then again, Chipmunk has so many functions inlined in it's 
headers I had to do a fair bit of porting anyways, and most of it 
doesn't have to change too much to be valid D.


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