Battle-plan for CTFE

Stefan Koch via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Thu Sep 8 08:33:36 PDT 2016


On Thursday, 8 September 2016 at 14:48:25 UTC, Rory McGuire wrote:
> On Thu, Sep 8, 2016 at 3:11 PM, Stefan Koch via 
> Digitalmars-d-announce < digitalmars-d-announce at puremagic.com> 
> wrote:
>
>> On Thursday, 8 September 2016 at 10:44:55 UTC, Stefan Koch 
>> wrote:
>>
>>> compiling parts of phobos does no longer crash the new 
>>> engine. However it still produces incorrect byte-code :)
>>>
>>
>> I think I have taken care of the incorrect bytecode.
>> It was not an issue with the engine itself but rather with the 
>> way I
>> plugged it in.
>> The new engine is not supposed being called if the old one has 
>> already
>> started to interpret the function, because the two do not and 
>> should not
>> share state.
>>
>>
> !! Does this mean I can start testing new ctfe and only some of 
> my CT will be faster?

You can start yes.
However it is very limited right now I would expect it to slow 
you down by a little bit.



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