DirectX bindings

John Burton via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Fri Jun 23 05:46:30 PDT 2017


On Friday, 23 June 2017 at 12:39:45 UTC, evilrat wrote:
> On Friday, 23 June 2017 at 11:34:34 UTC, John Burton wrote:
>>
>> Ah... Well thank you for your work on this up to now.
>>
>> I was just looking at these bindings a few days ago, 
>> considering if I should use C++ or D for a little hobby 
>> graphics projects I wanted to look at, and thought I'd maybe 
>> use this. I'm hoping there is an alternative if this is 
>> deleted.
>
> You still could use it, for example clone the repo to your 
> project directory and set relative dub dependency path in the 
> project, should work just fine.

Thanks, yes that should work. I just didn't want to base a 
project on an unsupported library, but I think in this case it's 
different as binding are not likely to require maintenance.


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