I have a plan.. I really DO
Ecstatic Coder
ecstatic.coder at gmail.com
Fri Jul 6 15:30:22 UTC 2018
On Friday, 6 July 2018 at 15:07:41 UTC, wjoe wrote:
> On Friday, 6 July 2018 at 13:15:43 UTC, Ecstatic Coder wrote:
>> Just by curiosity, can you tell me how many successful
>> commercial games based on a D game engine are released each
>> year ?
>
> Just out of curiosity, how many games have been released based
> on a C++ game engine in 1998 ?
>
>
> The original Unreal engine was almost completely written in
> asm, back in the late 90ies.
>
> The first C++ game engine I found was the Object Oriented
> Graphical Redering Engine, started some time around 2001.
>
> Carmack resisted C++ for a longer time and I believe I read
> something about the engine was ported to C++ when they
> developed Id Tech 4 around 2004.
Actually, as I said, even today many game engines are still
written in a C-inspired manner, i.e. C + classes, templates and
polymorphism, mainly for performance reasons (cache friendly data
oriented designs, etc).
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