I have a plan.. I really DO
wjoe
none at example.com
Fri Jul 6 17:00:10 UTC 2018
On Friday, 6 July 2018 at 15:30:22 UTC, Ecstatic Coder wrote:
> On Friday, 6 July 2018 at 15:07:41 UTC, wjoe wrote:
>> [...]
>
> Actually, as I said, even today many game engines are still
> written in a C-inspired manner, i.e. C + classes, templates and
> polymorphism, mainly for performance reasons (cache friendly
> data oriented designs, etc).
You can do that in D.
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