I have a plan.. I really DO

Ecstatic Coder ecstatic.coder at gmail.com
Fri Jul 6 20:06:45 UTC 2018


On Friday, 6 July 2018 at 19:27:51 UTC, 12345swordy wrote:
> On Friday, 6 July 2018 at 19:22:13 UTC, 12345swordy wrote:
>> On Friday, 6 July 2018 at 17:59:27 UTC, Ecstatic Coder wrote:
>>
>>
>>>>> While ANY C++ game can make ANY number of 
>>>>> allocations/allocations inside a game loop and still run 
>>>>> without a risking any freeze.
>>>> You are doing something very wrong if you are doing this.
>>>>
>>>> -Alexander
>>>
>>> Just try it.
>> For what rhyme or reason!? You shouldn't be allocating and 
>> deallocating inside a critical loop in the first place!
>> Regardless people have shown you solutions regarding string 
>> concatenation. Are you going to address that or you just going 
>> to ignore them?
>>
>> -Alexander
>
> Also when I used the word phobia I was pretty sure that I was 
> referring to irrational fear of things. Big emphasis on the 
> word "irrational".
>
> -Aleaxander

Irrational would mean this would be impossible to have a GC 
freeze because of just one string concatenation during the game 
loop of a garbage collected language.



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